[395] | 1 | // Copyright (C) 2012-2015 ChaosForge Ltd
|
---|
[32] | 2 | // http://chaosforge.org/
|
---|
| 3 | //
|
---|
[395] | 4 | // This file is part of Nova libraries.
|
---|
| 5 | // For conditions of distribution and use, see copying.txt file in root folder.
|
---|
| 6 |
|
---|
[32] | 7 | /**
|
---|
| 8 | * @file device.hh
|
---|
| 9 | * @author Kornel Kisielewicz epyon@chaosforge.org
|
---|
| 10 | * @brief Device class
|
---|
| 11 | */
|
---|
| 12 |
|
---|
[395] | 13 | #ifndef NV_INTERFACE_DEVICE_HH
|
---|
| 14 | #define NV_INTERFACE_DEVICE_HH
|
---|
[32] | 15 |
|
---|
[395] | 16 | #include <nv/common.hh>
|
---|
[368] | 17 | #include <nv/stl/string.hh>
|
---|
| 18 | #include <nv/stl/handle.hh>
|
---|
[439] | 19 | #include <nv/stl/hash_store.hh>
|
---|
[303] | 20 | #include <nv/interface/uniform.hh>
|
---|
[238] | 21 | #include <nv/interface/mesh_data.hh>
|
---|
[90] | 22 | #include <nv/interface/image_data.hh>
|
---|
[32] | 23 |
|
---|
| 24 | namespace nv
|
---|
| 25 | {
|
---|
| 26 | class window;
|
---|
| 27 |
|
---|
[331] | 28 | enum output_slot
|
---|
| 29 | {
|
---|
| 30 | OUTPUT_0 = 0,
|
---|
| 31 | OUTPUT_1 = 1,
|
---|
| 32 | OUTPUT_2 = 2,
|
---|
| 33 | OUTPUT_3 = 3,
|
---|
| 34 | OUTPUT_4 = 4,
|
---|
| 35 | OUTPUT_5 = 5,
|
---|
| 36 | OUTPUT_6 = 6,
|
---|
| 37 | OUTPUT_7 = 7,
|
---|
| 38 |
|
---|
| 39 | OUTPUT_NONE = 16,
|
---|
| 40 | OUTPUT_FRONT = 17,
|
---|
| 41 | OUTPUT_BACK = 18,
|
---|
| 42 | };
|
---|
| 43 |
|
---|
| 44 | enum texture_type
|
---|
| 45 | {
|
---|
| 46 | TEXTURE_1D,
|
---|
| 47 | TEXTURE_2D,
|
---|
| 48 | TEXTURE_RECT,
|
---|
| 49 | TEXTURE_3D,
|
---|
| 50 | TEXTURE_CUBE,
|
---|
[463] | 51 | TEXTURE_1D_ARRAY,
|
---|
| 52 | TEXTURE_2D_ARRAY,
|
---|
[331] | 53 | };
|
---|
| 54 |
|
---|
[303] | 55 | enum texture_slot
|
---|
| 56 | {
|
---|
| 57 | TEX_DIFFUSE = 0,
|
---|
| 58 | TEX_SPECULAR = 1,
|
---|
| 59 | TEX_NORMAL = 2,
|
---|
[461] | 60 | TEX_GLOSS = 3,
|
---|
[303] | 61 | TEXTURE_0 = 0,
|
---|
| 62 | TEXTURE_1 = 1,
|
---|
| 63 | TEXTURE_2 = 2,
|
---|
| 64 | TEXTURE_3 = 3,
|
---|
| 65 | TEXTURE_4 = 4,
|
---|
| 66 | TEXTURE_5 = 5,
|
---|
| 67 | TEXTURE_6 = 6,
|
---|
| 68 | TEXTURE_7 = 7,
|
---|
| 69 | };
|
---|
| 70 |
|
---|
| 71 |
|
---|
| 72 | struct attribute
|
---|
| 73 | {
|
---|
| 74 | int location;
|
---|
| 75 | datatype type;
|
---|
| 76 | int length;
|
---|
| 77 | };
|
---|
| 78 |
|
---|
[439] | 79 | typedef hash_store< shash64, attribute > attribute_map;
|
---|
[303] | 80 |
|
---|
[302] | 81 | struct texture_tag {};
|
---|
| 82 | struct buffer_tag {};
|
---|
[303] | 83 | struct program_tag {};
|
---|
[302] | 84 | typedef handle< uint32, 16, 16, buffer_tag > buffer;
|
---|
| 85 | typedef handle< uint32, 16, 16, texture_tag > texture;
|
---|
[303] | 86 | typedef handle< uint32, 16, 16, program_tag > program;
|
---|
[302] | 87 |
|
---|
[301] | 88 | struct sampler
|
---|
| 89 | {
|
---|
| 90 | enum filter
|
---|
| 91 | {
|
---|
| 92 | LINEAR,
|
---|
| 93 | NEAREST,
|
---|
| 94 | NEAREST_MIPMAP_NEAREST,
|
---|
| 95 | LINEAR_MIPMAP_NEAREST,
|
---|
| 96 | NEAREST_MIPMAP_LINEAR,
|
---|
| 97 | LINEAR_MIPMAP_LINEAR
|
---|
| 98 | };
|
---|
| 99 | enum wrap
|
---|
| 100 | {
|
---|
| 101 | CLAMP_TO_EDGE,
|
---|
| 102 | CLAMP_TO_BORDER,
|
---|
| 103 | MIRRORED_REPEAT,
|
---|
| 104 | REPEAT
|
---|
| 105 | };
|
---|
| 106 |
|
---|
| 107 | filter filter_min;
|
---|
| 108 | filter filter_max;
|
---|
| 109 | wrap wrap_s;
|
---|
| 110 | wrap wrap_t;
|
---|
| 111 |
|
---|
| 112 | sampler() : filter_min( LINEAR ), filter_max( LINEAR ), wrap_s( REPEAT ), wrap_t( REPEAT ) {}
|
---|
| 113 | sampler( filter min, filter max, wrap s, wrap t )
|
---|
| 114 | : filter_min( min ), filter_max( max ), wrap_s( s ), wrap_t( t ) {}
|
---|
| 115 | sampler( filter f, wrap w )
|
---|
| 116 | : filter_min( f ), filter_max( f ), wrap_s( w ), wrap_t( w ) {}
|
---|
| 117 |
|
---|
| 118 | };
|
---|
| 119 |
|
---|
[410] | 120 | enum buffer_hint
|
---|
| 121 | {
|
---|
| 122 | STATIC_DRAW,
|
---|
| 123 | STREAM_DRAW,
|
---|
| 124 | DYNAMIC_DRAW
|
---|
| 125 | };
|
---|
| 126 |
|
---|
[412] | 127 | enum buffer_type
|
---|
| 128 | {
|
---|
| 129 | VERTEX_BUFFER,
|
---|
| 130 | INDEX_BUFFER,
|
---|
| 131 | };
|
---|
| 132 |
|
---|
[302] | 133 | struct buffer_info
|
---|
| 134 | {
|
---|
| 135 | buffer_type type;
|
---|
| 136 | buffer_hint hint;
|
---|
| 137 | size_t size;
|
---|
| 138 | };
|
---|
| 139 |
|
---|
| 140 |
|
---|
[301] | 141 | struct texture_info
|
---|
| 142 | {
|
---|
[331] | 143 | texture_type type;
|
---|
[463] | 144 | ivec3 size;
|
---|
[301] | 145 | image_format format;
|
---|
[323] | 146 | sampler tsampler;
|
---|
[301] | 147 | };
|
---|
| 148 |
|
---|
[302] | 149 | struct vertex_buffer_attribute
|
---|
| 150 | {
|
---|
| 151 | buffer vbuffer;
|
---|
| 152 | datatype dtype;
|
---|
| 153 | size_t components;
|
---|
| 154 | size_t offset;
|
---|
| 155 | size_t stride;
|
---|
| 156 | slot location;
|
---|
| 157 | bool owner;
|
---|
| 158 | };
|
---|
[301] | 159 |
|
---|
[303] | 160 | struct program_info
|
---|
| 161 | {
|
---|
[392] | 162 | attribute_map* m_attribute_map;
|
---|
| 163 | uniform_map* m_uniform_map;
|
---|
| 164 | engine_uniform_list* m_engine_uniforms;
|
---|
[303] | 165 | };
|
---|
| 166 |
|
---|
[32] | 167 | class device
|
---|
| 168 | {
|
---|
[302] | 169 | friend class context;
|
---|
[32] | 170 | public:
|
---|
[303] | 171 | device()
|
---|
| 172 | {
|
---|
| 173 | initialize_engine_uniforms();
|
---|
| 174 | }
|
---|
[399] | 175 | virtual program create_program( string_view vs_source, string_view fs_source ) = 0;
|
---|
[302] | 176 | virtual buffer create_buffer( buffer_type type, buffer_hint hint, size_t size, const void* source = nullptr ) = 0;
|
---|
[406] | 177 | virtual texture create_texture( texture_type type, ivec2 size, image_format aformat, sampler asampler, const void* data = nullptr ) = 0;
|
---|
[463] | 178 | virtual texture create_texture( texture_type type, ivec3 size, image_format aformat, sampler asampler, const void* data = nullptr ) = 0;
|
---|
[331] | 179 | // TODO: remove?
|
---|
[406] | 180 | virtual texture create_texture( ivec2 size, image_format aformat, sampler asampler, const void* data = nullptr ) { return create_texture( TEXTURE_2D, size, aformat, asampler, data ); }
|
---|
[399] | 181 | virtual image_data* create_image_data( string_view filename ) = 0; // temporary
|
---|
[350] | 182 | virtual image_data* create_image_data( const uint8* data, uint32 size ) = 0; // temporary
|
---|
[302] | 183 | virtual void release( texture ) = 0;
|
---|
| 184 | virtual void release( buffer ) = 0;
|
---|
[303] | 185 | virtual void release( program ) = 0;
|
---|
| 186 | virtual const texture_info* get_texture_info( texture ) const = 0;
|
---|
| 187 | virtual const buffer_info* get_buffer_info( buffer ) const = 0;
|
---|
[438] | 188 | virtual string_view get_shader_header() const = 0;
|
---|
[303] | 189 |
|
---|
[301] | 190 | virtual texture create_texture( image_data* data, sampler asampler )
|
---|
[292] | 191 | {
|
---|
[406] | 192 | return create_texture( data->get_size(), data->get_format(), asampler, data->get_data() );
|
---|
[292] | 193 | }
|
---|
| 194 |
|
---|
[439] | 195 | int try_get_attribute_location( program p, const string_view& name ) const
|
---|
[303] | 196 | {
|
---|
| 197 | return get_attribute_location( p, name, false );
|
---|
| 198 | }
|
---|
[238] | 199 |
|
---|
[439] | 200 | virtual int get_attribute_location( program p, const string_view& name, bool fatal = true ) const = 0;
|
---|
[303] | 201 |
|
---|
| 202 | template < typename T >
|
---|
[439] | 203 | void set_uniform_array( program p, const string_view& name, const T* value, uint32 count, bool fatal = true )
|
---|
[303] | 204 | {
|
---|
| 205 | uniform_base* base = get_uniform( p, name, fatal );
|
---|
| 206 | if ( base != nullptr )
|
---|
| 207 | {
|
---|
| 208 | if ( base->type_check( type_to_enum<T>::type ) )
|
---|
| 209 | {
|
---|
| 210 | // TODO: nicer check
|
---|
[406] | 211 | NV_ASSERT( static_cast<int>( count ) <= base->get_length(), "LENGTH CHECK FAIL" );
|
---|
| 212 | static_cast< uniform<T>* >( base )->set_value( value, count );
|
---|
[303] | 213 | }
|
---|
| 214 | }
|
---|
| 215 | }
|
---|
| 216 |
|
---|
| 217 | template < typename T >
|
---|
[439] | 218 | void set_opt_uniform_array( program p, const string_view& name, const T* value, uint32 count )
|
---|
[303] | 219 | {
|
---|
| 220 | set_uniform_array( p, name, value, count, false );
|
---|
| 221 | }
|
---|
| 222 |
|
---|
| 223 | template < typename T >
|
---|
[439] | 224 | void set_opt_uniform_array( program p, const string_view& name, const array_view<T>& value )
|
---|
[303] | 225 | {
|
---|
[406] | 226 | set_uniform_array( p, name, value.data(), value.size(), false );
|
---|
[303] | 227 | }
|
---|
| 228 |
|
---|
| 229 |
|
---|
| 230 | template < typename T >
|
---|
[439] | 231 | void set_uniform( program p, const string_view& name, const T& value, bool fatal = true )
|
---|
[303] | 232 | {
|
---|
| 233 | uniform_base* base = get_uniform( p, name, fatal );
|
---|
| 234 | if ( base != nullptr )
|
---|
| 235 | {
|
---|
| 236 | if ( base->type_check( type_to_enum<T>::type ) )
|
---|
| 237 | {
|
---|
[406] | 238 | static_cast< uniform<T>* >( base )->set_value( value );
|
---|
[303] | 239 | }
|
---|
| 240 | }
|
---|
| 241 | }
|
---|
| 242 |
|
---|
| 243 | template < typename T >
|
---|
[439] | 244 | void set_opt_uniform( program p, const string_view& name, const T& value )
|
---|
[303] | 245 | {
|
---|
| 246 | set_uniform( p, name, value, false );
|
---|
| 247 | }
|
---|
| 248 |
|
---|
[302] | 249 | virtual ~device()
|
---|
| 250 | {
|
---|
[303] | 251 | destroy_engine_uniforms();
|
---|
[302] | 252 | }
|
---|
[303] | 253 |
|
---|
| 254 | // This is done this way to avoid compilation unit creation
|
---|
| 255 | static engine_uniform_factory_map& get_uniform_factory()
|
---|
| 256 | {
|
---|
| 257 | static engine_uniform_factory_map s_engine_uniform_factory_map;
|
---|
| 258 | return s_engine_uniform_factory_map;
|
---|
| 259 | }
|
---|
| 260 |
|
---|
| 261 | // This is done this way to avoid compilation unit creation
|
---|
| 262 | static engine_link_uniform_factory_map& get_link_uniform_factory()
|
---|
| 263 | {
|
---|
| 264 | static engine_link_uniform_factory_map s_engine_link_uniform_factory_map;
|
---|
| 265 | return s_engine_link_uniform_factory_map;
|
---|
| 266 | }
|
---|
| 267 |
|
---|
| 268 | virtual void prepare_program( program p ) = 0;
|
---|
| 269 |
|
---|
[302] | 270 | protected:
|
---|
[439] | 271 | virtual uniform_base* get_uniform( program p, const string_view& name, bool fatal = true ) const = 0;
|
---|
[303] | 272 |
|
---|
| 273 | void initialize_engine_uniforms()
|
---|
| 274 | {
|
---|
| 275 | engine_uniform_factory_map& factory_map = get_uniform_factory();
|
---|
[462] | 276 | factory_map[ "nv_m_view" ] = new engine_uniform_factory< engine_uniform_m_view >();
|
---|
| 277 | factory_map[ "nv_m_view_inv" ] = new engine_uniform_factory< engine_uniform_m_view_inv >();
|
---|
| 278 | factory_map[ "nv_m_model" ] = new engine_uniform_factory< engine_uniform_m_model >();
|
---|
| 279 | factory_map[ "nv_m_model_inv" ] = new engine_uniform_factory< engine_uniform_m_model_inv >();
|
---|
| 280 | factory_map[ "nv_m_modelview" ] = new engine_uniform_factory< engine_uniform_m_modelview >();
|
---|
| 281 | factory_map[ "nv_m_modelview_inv" ] = new engine_uniform_factory< engine_uniform_m_modelview_inv >();
|
---|
| 282 | factory_map[ "nv_m_projection" ] = new engine_uniform_factory< engine_uniform_m_projection >();
|
---|
[472] | 283 | factory_map[ "nv_m_projection_inv"] = new engine_uniform_factory< engine_uniform_m_projection_inv >();
|
---|
[462] | 284 | factory_map[ "nv_m_normal" ] = new engine_uniform_factory< engine_uniform_m_normal >();
|
---|
| 285 | factory_map[ "nv_m_mvp" ] = new engine_uniform_factory< engine_uniform_m_mvp >();
|
---|
[472] | 286 | factory_map[ "nv_m_mvp_inv"] = new engine_uniform_factory< engine_uniform_m_mvp_inv >();
|
---|
[303] | 287 | factory_map[ "nv_v_camera_position" ] = new engine_uniform_factory< engine_uniform_v_camera_position >();
|
---|
| 288 | factory_map[ "nv_v_camera_direction" ] = new engine_uniform_factory< engine_uniform_v_camera_direction >();
|
---|
[342] | 289 | factory_map[ "nv_v_viewport" ] = new engine_uniform_factory< engine_uniform_v_viewport >();
|
---|
| 290 | factory_map[ "nv_v_screen_size" ] = new engine_uniform_factory< engine_uniform_v_screen_size >();
|
---|
[303] | 291 |
|
---|
| 292 | engine_link_uniform_factory_map& factory_link_map = get_link_uniform_factory();
|
---|
| 293 | factory_link_map[ "nv_texture_0" ] = new engine_link_uniform_int<0>();
|
---|
| 294 | factory_link_map[ "nv_texture_1" ] = new engine_link_uniform_int<1>();
|
---|
| 295 | factory_link_map[ "nv_texture_2" ] = new engine_link_uniform_int<2>();
|
---|
| 296 | factory_link_map[ "nv_texture_3" ] = new engine_link_uniform_int<3>();
|
---|
| 297 | factory_link_map[ "nv_texture_4" ] = new engine_link_uniform_int<4>();
|
---|
| 298 | factory_link_map[ "nv_texture_5" ] = new engine_link_uniform_int<5>();
|
---|
| 299 | factory_link_map[ "nv_texture_6" ] = new engine_link_uniform_int<6>();
|
---|
| 300 | factory_link_map[ "nv_texture_7" ] = new engine_link_uniform_int<7>();
|
---|
| 301 | factory_link_map[ "nv_t_diffuse" ] = new engine_link_uniform_int<0>();
|
---|
| 302 | factory_link_map[ "nv_t_specular"] = new engine_link_uniform_int<1>();
|
---|
| 303 | factory_link_map[ "nv_t_normal" ] = new engine_link_uniform_int<2>();
|
---|
[461] | 304 | factory_link_map[ "nv_t_gloss" ] = new engine_link_uniform_int<3>();
|
---|
[303] | 305 | }
|
---|
| 306 | void destroy_engine_uniforms()
|
---|
| 307 | {
|
---|
| 308 | for ( auto& i : get_uniform_factory() ) delete i.second;
|
---|
| 309 | for ( auto& i : get_link_uniform_factory() ) delete i.second;
|
---|
| 310 | get_uniform_factory().clear();
|
---|
| 311 | get_link_uniform_factory().clear();
|
---|
| 312 | }
|
---|
| 313 |
|
---|
[32] | 314 | };
|
---|
| 315 |
|
---|
| 316 | } // namespace nv
|
---|
| 317 |
|
---|
| 318 |
|
---|
[395] | 319 | #endif // NV_INTERFACE_DEVICE_HH
|
---|