1 | // Copyright (C) 2012-2014 ChaosForge Ltd
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2 | // http://chaosforge.org/
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3 | //
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4 | // This file is part of NV Libraries.
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5 | // For conditions of distribution and use, see copyright notice in nv.hh
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6 |
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7 | /**
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8 | * @file gui_element.hh
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9 | * @author Kornel Kisielewicz
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10 | * @brief GUI Element
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11 | */
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12 |
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13 | #ifndef NV_GUI_ELEMENT_HH
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14 | #define NV_GUI_ELEMENT_HH
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15 |
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16 | #include <nv/core/common.hh>
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17 | #include <nv/core/position.hh>
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18 | #include <nv/core/io_event.hh>
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19 | #include <nv/core/string.hh>
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20 | #include <nv/gui/gui_common.hh>
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21 | #include <list>
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22 |
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23 | namespace nv
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24 | {
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25 | namespace gui
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26 | {
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27 |
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28 | class element
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29 | {
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30 | public:
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31 | /// List type
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32 | typedef std::list<handle> list;
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33 |
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34 |
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35 | element()
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36 | : m_id( "" )
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37 | , m_child_count(0)
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38 | , m_class("")
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39 | , m_enabled( true )
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40 | , m_visible( true )
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41 | , m_dirty( true )
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42 | , m_render_data( nullptr ) {}
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43 |
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44 | string m_id; ///< id type of the object
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45 | handle m_parent; ///< pointer to parent
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46 | list m_children; ///< children objects
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47 | size_t m_child_count; ///< number of children
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48 | string m_class; ///< Class name.
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49 | string m_text; ///< Displayed label or text.
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50 | rectangle m_relative; ///< Position relative to parent.
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51 | rectangle m_absolute; ///< Position relative to window/screen.
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52 | bool m_enabled; ///< Whether the element accepts events.
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53 | bool m_visible; ///< Whether the element is drawn.
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54 | bool m_dirty; ///< Whether the element needs updating.
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55 | render_data* m_render_data; ///< -?-
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56 | };
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57 |
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58 | } // namespace gui
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59 |
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60 | } // namespace nv
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61 |
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62 | #endif // NV_GUI_ELEMENT_HH
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