[319] | 1 | // Copyright (C) 2012-2014 ChaosForge Ltd
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[67] | 2 | // http://chaosforge.org/
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| 3 | //
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| 4 | // This file is part of NV Libraries.
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| 5 | // For conditions of distribution and use, see copyright notice in nv.hh
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| 6 |
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| 7 | /**
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| 8 | * @file io_event.hh
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| 9 | * @author Kornel Kisielewicz
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| 10 | * @brief
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| 11 | */
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| 12 |
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[319] | 13 | #ifndef NV_CORE_IO_EVENT_HH
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| 14 | #define NV_CORE_IO_EVENT_HH
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[67] | 15 |
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[319] | 16 | #include <nv/core/common.hh>
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[67] | 17 |
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| 18 | namespace nv
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| 19 | {
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| 20 |
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| 21 | // Generate the key_code enum
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| 22 | enum key_code
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| 23 | {
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| 24 | # define NV_KEY( id, val ) id = val,
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| 25 | # include <nv/detail/key_list.inc>
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| 26 | # undef NV_KEY
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| 27 | };
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[78] | 28 |
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[67] | 29 | // Generate the mouse_code enum
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| 30 | enum mouse_code
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| 31 | {
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| 32 | # define NV_MOUSE( id, val ) id = val,
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| 33 | # include <nv/detail/mouse_list.inc>
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| 34 | # undef NV_MOUSE
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| 35 | };
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| 36 |
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| 37 | // Generate the io_event_code enum
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| 38 | enum io_event_code
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| 39 | {
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| 40 | # define NV_IO_EVENT( id ) id,
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| 41 | # include <nv/detail/io_event_list.inc>
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| 42 | # undef NV_IO_EVENT
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| 43 | };
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| 44 |
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| 45 | struct key_event
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| 46 | {
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| 47 | /// Input event ASCII code
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[369] | 48 | uchar8 ascii;
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[67] | 49 |
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| 50 | /// Input event local code
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| 51 | key_code code;
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| 52 |
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| 53 | /// True if shift key is present
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| 54 | bool shift;
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| 55 |
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| 56 | /// True if control key is present
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| 57 | bool control;
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| 58 |
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| 59 | /// True if alt key is present
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| 60 | bool alt;
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| 61 |
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| 62 | /// True if pressed
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| 63 | bool pressed;
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[357] | 64 |
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| 65 | /// native scan code
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| 66 | int native;
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[67] | 67 | };
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| 68 |
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| 69 | struct mouse_button_event
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| 70 | {
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[110] | 71 | /// X position where mouse was clicked.
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[67] | 72 | uint16 x;
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[110] | 73 | /// Y position where mouse was clicked.
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[67] | 74 | uint16 y;
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[110] | 75 | /// Button that was clicked.
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[67] | 76 | uint32 button;
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| 77 | /// True if pressed
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| 78 | bool pressed;
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| 79 | /// Mouse button code
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| 80 | mouse_code code;
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| 81 | };
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| 82 |
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[304] | 83 | struct mouse_wheel_event
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| 84 | {
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| 85 | /// amount scrolled horizontally positive to the right
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| 86 | sint32 x;
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| 87 | /// amount scrolled vertically
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| 88 | sint32 y;
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| 89 | };
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| 90 |
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[67] | 91 | struct mouse_move_event
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| 92 | {
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[110] | 93 | /// X Position the mouse moved to.
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[67] | 94 | uint16 x;
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[110] | 95 | /// Y Position the mouse moved to.
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[67] | 96 | uint16 y;
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[110] | 97 | /// Distance in x direction mouse was moved.
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[67] | 98 | sint16 rx;
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[110] | 99 | /// Distance in y direction mouse was moved.
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[67] | 100 | sint16 ry;
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| 101 | /// True if pressed
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| 102 | bool pressed;
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| 103 | /// Mouse button code
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| 104 | mouse_code code;
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| 105 | };
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| 106 |
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[338] | 107 | struct pad_button_event
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| 108 | {
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| 109 | /// Pad ID
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| 110 | sint32 id;
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| 111 | /// Button that is affected
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| 112 | uint8 button;
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| 113 | /// True if pressed
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| 114 | bool pressed;
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| 115 | };
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| 116 |
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| 117 | struct pad_axis_event
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| 118 | {
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| 119 | /// Pad ID
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| 120 | sint32 id;
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| 121 | /// Axis ID
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| 122 | uint8 axis;
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| 123 | /// Value
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| 124 | sint16 value;
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| 125 | };
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| 126 |
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[184] | 127 | struct joy_button_event
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| 128 | {
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| 129 | /// Joystick ID
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| 130 | sint32 id;
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| 131 | /// Button that is affected
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| 132 | uint8 button;
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| 133 | /// True if pressed
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| 134 | bool pressed;
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| 135 | };
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| 136 |
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| 137 | struct joy_axis_event
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| 138 | {
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| 139 | /// Joystick ID
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| 140 | sint32 id;
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| 141 | /// Axis ID
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| 142 | uint8 axis;
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| 143 | /// Value
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| 144 | sint16 value;
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| 145 | };
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| 146 |
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| 147 | struct joy_hat_event
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| 148 | {
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| 149 | /// Joystick ID
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| 150 | sint32 id;
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| 151 | /// Hat ID
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| 152 | uint8 hat;
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| 153 | /// Value
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| 154 | sint16 value;
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| 155 | };
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| 156 |
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| 157 | struct joy_ball_event
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| 158 | {
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| 159 | /// Joystick ID
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| 160 | sint32 id;
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| 161 | /// Ball ID
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| 162 | uint8 ball;
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| 163 | /// Relative X
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| 164 | sint16 rx;
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| 165 | /// Relative Y
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| 166 | sint16 ry;
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| 167 | };
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| 168 |
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[93] | 169 | struct resize_event
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| 170 | {
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[110] | 171 | /// New x size of the object.
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[93] | 172 | sint32 x;
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[110] | 173 | /// New y size of the object.
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[93] | 174 | sint32 y;
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| 175 | };
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| 176 |
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| 177 | struct active_event
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| 178 | {
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[110] | 179 | /// Whether focus was gained or lost.
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[93] | 180 | bool gain;
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| 181 | };
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| 182 |
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[67] | 183 | struct system_event
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| 184 | {
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| 185 | uint8 sys_type;
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| 186 | uint32 param1;
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| 187 | uint32 param2;
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| 188 | };
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| 189 |
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[68] | 190 | struct io_event
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[67] | 191 | {
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| 192 | io_event_code type;
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| 193 | union
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| 194 | {
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| 195 | key_event key;
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| 196 | mouse_button_event mbutton;
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| 197 | mouse_move_event mmove;
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[304] | 198 | mouse_wheel_event mwheel;
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[338] | 199 | pad_button_event pbutton;
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| 200 | pad_axis_event paxis;
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[184] | 201 | joy_button_event jbutton;
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| 202 | joy_axis_event jaxis;
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| 203 | joy_hat_event jhat;
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| 204 | joy_ball_event jball;
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[93] | 205 | resize_event resize;
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| 206 | active_event active;
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[67] | 207 | system_event system;
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| 208 | };
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| 209 | };
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| 210 |
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[110] | 211 | /**
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[132] | 212 | * Gets the name of the key given the code.
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[110] | 213 | *
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[132] | 214 | * @param key The code value of the key.
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| 215 | * @returns The name of the key.
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[110] | 216 | */
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[67] | 217 | const char* get_key_name( key_code key );
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[110] | 218 |
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| 219 | /**
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[132] | 220 | * Gets the name of the mouse button given the code.
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[110] | 221 | *
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[132] | 222 | * @param button The code value of the mouse button.
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| 223 | * @returns The name of the button.
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[110] | 224 | */
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[67] | 225 | const char* get_mouse_name( mouse_code button );
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[110] | 226 |
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| 227 | /**
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[132] | 228 | * Gets the name of the IO event given the code.
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[110] | 229 | *
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[132] | 230 | * @param event The code value of the IO event.
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| 231 | * @returns The name of the event.
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[110] | 232 | */
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[67] | 233 | const char* get_io_event_name( io_event_code event );
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[110] | 234 |
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| 235 | /**
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[132] | 236 | * Registers all events to the specified database.
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[110] | 237 | *
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[132] | 238 | * @param db The database to store all event data in.
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[110] | 239 | */
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[319] | 240 | //void register_io_types( type_database* db );
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[338] | 241 |
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| 242 | void log_event( const io_event& e );
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[67] | 243 | }
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| 244 |
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[319] | 245 | #endif // NV_CORE_IO_EVENT_HH
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