[320] | 1 | project "nv-core"
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| 2 | location (_ACTION)
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| 3 | language "C++"
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| 4 | kind "StaticLib"
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| 5 | includedirs { "." }
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[368] | 6 | files { "nv/core/**.hh", "nv/stl/**.hh", "nv/interface/**.hh", "nv/detail/**.inc", "src/core/**.cc", "src/stl/**.cc" }
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[320] | 7 |
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| 8 | project "nv-lib"
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| 9 | location (_ACTION)
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| 10 | language "C++"
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| 11 | kind "StaticLib"
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| 12 | includedirs { "." }
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| 13 | files { "nv/lib/**.hh", "nv/lib/**.inl", "nv/lib/**.inc", "src/lib/**.cc" }
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| 14 | links { "nv-core" }
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| 15 |
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| 16 | project "nv-curses"
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| 17 | location (_ACTION)
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| 18 | language "C++"
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| 19 | kind "StaticLib"
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| 20 | includedirs { "." }
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| 21 | files { "nv/curses/**.hh", "src/curses/**.cc" }
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| 22 | links { "nv-core", "nv-lib" }
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| 23 |
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| 24 | project "nv-fmod"
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| 25 | location (_ACTION)
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| 26 | language "C++"
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| 27 | kind "StaticLib"
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| 28 | includedirs { "." }
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| 29 | files { "nv/fmod/**.hh", "src/fmod/**.cc" }
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| 30 | links { "nv-core", "nv-lib" }
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| 31 |
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| 32 | project "nv-sdl"
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| 33 | location (_ACTION)
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| 34 | language "C++"
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| 35 | kind "StaticLib"
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| 36 | includedirs { "." }
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| 37 | files { "nv/sdl/**.hh", "src/sdl/**.cc" }
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| 38 | links { "nv-core", "nv-lib" }
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| 39 |
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| 40 | project "nv-gl"
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| 41 | location (_ACTION)
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| 42 | language "C++"
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| 43 | kind "StaticLib"
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| 44 | includedirs { "." }
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| 45 | files { "nv/gl/**.hh", "src/gl/**.cc" }
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| 46 | links { "nv-core", "nv-lib" }
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| 47 |
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| 48 | project "nv-lua"
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| 49 | location (_ACTION)
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| 50 | language "C++"
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| 51 | kind "StaticLib"
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| 52 | includedirs { "." }
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| 53 | files { "nv/lua/**.hh", "src/lua/**.cc" }
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| 54 | links { "nv-core", "nv-lib" }
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| 55 |
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| 56 | project "nv-rogue"
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| 57 | location (_ACTION)
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| 58 | language "C++"
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| 59 | kind "StaticLib"
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| 60 | includedirs { "." }
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| 61 | files { "nv/rogue/**.hh", "src/rogue/**.cc" }
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| 62 | links { "nv-core" }
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| 63 |
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| 64 | project "nv-io"
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| 65 | location (_ACTION)
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| 66 | language "C++"
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| 67 | kind "StaticLib"
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| 68 | includedirs { "." }
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| 69 | files { "nv/io/**.hh", "src/io/**.cc" }
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| 70 | links { "nv-core" }
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| 71 |
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| 72 | project "nv-gfx"
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| 73 | location (_ACTION)
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| 74 | language "C++"
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| 75 | kind "StaticLib"
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| 76 | includedirs { "." }
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| 77 | files { "nv/gfx/**.hh", "src/gfx/**.cc" }
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| 78 | links { "nv-core" }
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| 79 |
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| 80 | project "nv-engine"
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| 81 | location (_ACTION)
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| 82 | language "C++"
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| 83 | kind "StaticLib"
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| 84 | includedirs { "." }
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| 85 | files { "nv/engine/**.hh", "src/engine/**.cc" }
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[323] | 86 | links { "nv-core", "nv-lib", "nv-lua" }
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[320] | 87 |
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| 88 | project "nv-formats"
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| 89 | location (_ACTION)
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| 90 | language "C++"
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| 91 | kind "StaticLib"
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| 92 | includedirs { "." }
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| 93 | files { "nv/formats/**.hh", "src/formats/**.cc" }
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| 94 | links { "nv-core", "nv-lib", "nv-io", "nv-gfx" }
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| 95 |
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| 96 | project "nv-gui"
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| 97 | location (_ACTION)
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| 98 | language "C++"
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| 99 | kind "StaticLib"
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| 100 | includedirs { "." }
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| 101 | files { "nv/gui/**.hh", "src/gui/**.cc" }
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[323] | 102 | links { "nv-core", "nv-lib", "nv-io", "nv-gfx", "nv-lua" }
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[320] | 103 |
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[120] | 104 | -- injection!
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| 105 | solution( solution().name )
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| 106 | configuration "*"
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| 107 | includedirs { os.getenv("GLM_PATH") }
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| 108 | configuration "gmake"
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[121] | 109 | if _ACTION == "gmake-clang" then
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| 110 | buildoptions {
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| 111 | "-std=c++11",
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[210] | 112 | -- -- on Mac OS X don't try to use old stdc++
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| 113 | -- "-stdlib=libc++",
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[121] | 114 | "-Weverything",
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| 115 | -- obviously we don't care about C++98 compatibility
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| 116 | "-Wno-c++98-compat",
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| 117 | -- obviously we don't care about C++98 compatibility
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| 118 | "-Wno-c++98-compat-pedantic",
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| 119 | -- an evil one has to embrace
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| 120 | "-Wno-float-equal",
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| 121 | -- padding is a non-issue at the moment
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| 122 | "-Wno-padded",
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| 123 | -- we don't want to list all 128 keys of the key
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| 124 | -- enum each time, right?
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| 125 | "-Wno-switch-enum",
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| 126 | -- yes, we need exit time destructors for libraries
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| 127 | "-Wno-exit-time-destructors",
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| 128 | -- same here
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| 129 | "-Wno-global-constructors",
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| 130 | -- no reasonable way to fix this with abstract
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| 131 | -- interfaces.
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[323] | 132 | "-Wno-weak-vtables",
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| 133 | -- this can be reenabled if I find a nice solution
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| 134 | "-Wno-cast-align",
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[121] | 135 | }
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[210] | 136 | --buildoptions {
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| 137 | -- "-stdlib=libc++"
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| 138 | --}
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[121] | 139 | else
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| 140 | buildoptions { "-std=c++0x" }
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| 141 | end
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[323] | 142 | configuration { "windows", "gmake" }
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| 143 | linkoptions { "-mwindows" }
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[121] | 144 |
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[123] | 145 | configuration "linux"
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| 146 | linkoptions { "-ldl" }
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| 147 |
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[120] | 148 | configuration "vs*"
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| 149 | defines { "_SECURE_SCL=0", "_CRT_SECURE_NO_WARNINGS=1" }
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| 150 |
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| 151 | if _ACTION == "gmake-clang" then
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| 152 | premake.gcc.cc = "clang"
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| 153 | premake.gcc.cxx = "clang++"
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| 154 | _ACTION = "gmake"
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| 155 | end
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| 156 |
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| 157 | premake.action.add {
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| 158 | trigger = "gmake-clang",
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| 159 | description = "gmake file with clang overrides, needs 'make -R' to work",
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| 160 | }
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| 161 |
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| 162 | if _ACTION == "clean" then
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| 163 | for action in premake.action.each() do
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| 164 | os.rmdir(action.trigger)
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| 165 | end
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[123] | 166 | end
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