Ticket #119: sound.ini

File sound.ini, 8.2 KB (added by malek, 15 years ago)

Sound.ini updated as of 25/02/2010

Line 
1[Sound]
2///////////////
3//Enviroment//
4/////////////
5
6//Barell
7.barrel.move     = "wav/dsstnmov.wav";
8.barrel.movefail = "wav/dsnoway.wav";
9.barrel.explode  = "wav/dsbarexp.wav";
10
11//Door
12.door.open  = "wav/dsbdopn.wav";
13.door.close = "wav/dsbdcls.wav";
14
15//Teleporter
16teleport.use = "wav/dstelept.wav";
17
18//Lever
19lever.use    = "wav/dsswtchn.wav";
20
21//Gib
22.gib             = "wav/dsslop.wav";
23
24/////////////
25//Powerups//
26///////////
27
28//Small health globe
29shglobe.powerup = "wav/dsgetpow.wav";
30
31//Large health globe
32lhglobe.powerup = "wav/dsgetpow.wav";
33
34//Supercharge globe
35scglobe.powerup = "wav/dsgetpow.wav";
36
37//Invulnerability globe
38iglobe.powerup = "wav/dsgetpow.wav";
39
40//Armor shard
41ashard.powerup = "wav/dsgetpow.wav";
42
43//Berserk Pack
44bpack.powerup = "wav/dsgetpow.wav";
45
46//Computer map
47map.powerup = "wav/dsgetpow.wav";
48
49//Backpack
50backpack.powerup = "wav/dsgetpow.wav";
51
52////////////
53//Pickups//
54//////////
55
56//Small medkit
57smed.pickup = "wav/dsgetpow.wav";
58smed.use    = "wav/dsgetpow.wav";
59
60//Large medkit
61lmed.pickup = "wav/dsgetpow.wav";
62lmed.use    = "wav/dsgetpow.wav";
63
64//Phase device
65phase.pickup = "wav/dssgcock.wav";
66
67//Homing phase device
68hphase.pickup = "wav/dssgcock.wav";
69
70//Envirosuit
71epack.pickup = "wav/dssgcock.wav";
72
73//Nuke
74nuke.pickup  = "wav/dssgcock.wav";
75nuke.explode = "wav/dsfirxpl.wav";
76
77//Power mod
78mod_power.pickup = "wav/dssgcock.wav";
79
80//Agility mod
81mod_agility.pickup = "wav/dssgcock.wav";
82
83//Bulk mod
84mod_bulk.pickup = "wav/dssgcock.wav";
85
86//Technical mod
87mod_tech.pickup = "wav/dssgcock.wav";
88
89//Green armor
90garmor.pickup = "wav/dssgcock.wav";
91
92//Blue armor
93barmor.pickup = "wav/dssgcock.wav";
94
95//Red armor
96rarmor.pickup = "wav/dssgcock.wav";
97
98//Steel boots
99sboots.pickup = "wav/dssgcock.wav";
100
101//Protective boots
102pboots.pickup = "wav/dssgcock.wav";
103
104//Plasteel boots
105psboots.pickup = "wav/dssgcock.wav";
106
107//10mm ammo
108ammo.pickup = "wav/dssgcock.wav";
109
110//Shells
111shell.pickup = "wav/dssgcock.wav";
112
113//Rockets
114rocket.pickup = "wav/dssgcock.wav";
115
116//Power cells
117cell.pickup = "wav/dssgcock.wav";
118
119////////////
120//Weapons//
121//////////
122
123//Combat knife
124knife.attack = "wav/dspunch.wav";
125knife.pickup = "wav/dssgcock.wav";
126
127//Pistol
128pistol.fire   = "wav/dspistol.wav";
129pistol.pickup = "wav/dssgcock.wav";
130pistol.reload = "wav/dswpnup.wav";
131
132//Shotgun
133shotgun.fire   = "wav/dsshotgn.wav";
134shotgun.pickup = "wav/dssgcock.wav";
135shotgun.reload = "wav/dswpnup.wav";
136
137//Combat shotgun
138ashotgun.fire   = "wav/dsshotgn.wav";
139ashotgun.pickup = "wav/dssgcock.wav";
140ashotgun.reload = "wav/dswpnup.wav";
141ashotgun.pump   = "wav/dssgcock.wav";
142
143//Double shotgun
144dshotgun.fire   = "wav/dsdshtgn.wav";
145dshotgun.pickup = "wav/dssgcock.wav";
146dshotgun.reload = "wav/dswpnup.wav";
147
148//Chaingun
149chaingun.fire   = "wav/dspistol.wav";
150chaingun.pickup = "wav/dssgcock.wav";
151chaingun.reload = "wav/dswpnup.wav";
152
153//Plasma rifle
154plasma.fire   = "wav/dsplasma.wav";
155plasma.pickup = "wav/dssgcock.wav";
156plasma.reload = "wav/dswpnup.wav";
157
158//Rocket Launcher
159bazooka.fire    = "wav/dsrlaunc.wav";
160bazooka.pickup  = "wav/dssgcock.wav";
161bazooka.reload  = "wav/dswpnup.wav";
162bazooka.explode = "wav/dsrxplod.wav";
163
164/////////////
165//Monsters//
166///////////
167
168//Player
169soldier.die   = "wav/dspldeth.wav";
170soldier.hit   = "wav/dspopain.wav";
171soldier.melee = "wav/dspunch.wav";
172//soldier.hoof  = "wav/dshoof.wav";
173soldier.phase = "wav/dstelept.wav";
174
175//Former human
176former.die   =  "wav/dspodth3.wav";
177former.act   = "wav/dsposact.wav";
178former.hit   = "wav/dspopain.wav";
179former.melee = "wav/dspunch.wav";
180//former.hoof  = "wav/dshoof.wav";
181
182//Former sergeant
183sergeant.die   = "wav/dspodth1.wav";
184sergeant.act   = "wav/dsposact.wav";
185sergeant.hit   = "wav/dspopain.wav";
186sergeant.melee = "wav/dspunch.wav";
187//sergeant.hoof  = "wav/dshoof.wav";
188
189//Former captain
190captain.die   = "wav/dspodth1.wav";
191captain.act   = "wav/dsposact.wav";
192captain.hit   = "wav/dspopain.wav";
193captain.melee = "wav/dspunch.wav";
194//captain.hoof  = "wav/dshoof.wav";
195
196//Former commando
197commando.die   = "wav/dspodth1.wav";
198commando.act   = "wav/dsposact.wav";
199commando.hit   = "wav/dspopain.wav";
200commando.melee = "wav/dspunch.wav";
201//commando.hoof  = "wav/dshoof.wav";
202
203//Imp
204imp.die     = "wav/dsbgdth1.wav";
205imp.act     = "wav/dsbgact.wav";
206imp.hit     = "wav/dspopain.wav";
207imp.melee   = "wav/dsclaw.wav";
208imp.fire    = "wav/dsfirsht.wav";
209imp.explode = "wav/dsfirxpl.wav";
210//imp.hoof    = "wav/dshoof.wav";
211
212//Lost soul
213lostsoul.die   = "wav/dsskldth.wav";
214lostsoul.act   = "wav/dssklatk.wav";
215lostsoul.hit   = "wav/dssklatk.wav";
216lostsoul.melee = "wav/dssklatk.wav";
217
218//Pain elemental
219pain.die   = "wav/dspedth.wav";
220pain.act   = "wav/dspesit.wav";
221pain.hit   = "wav/dspepain.wav";
222pain.melee = "wav/dsclaw.wav";
223
224//Demon
225demon.die   = "wav/dssgtdth.wav";
226demon.act   = "wav/dsdmact.wav";
227demon.hit   = "wav/dsdmpain.wav";
228demon.melee = "wav/dsclaw.wav";
229//demon.hoof  = "wav/dshoof.wav";
230
231//Cacodemon
232cacodemon.die     = "wav/dscacdth.wav";
233cacodemon.act     = "wav/dscacsit.wav";
234cacodemon.hit     = "wav/dsdmpain.wav";
235cacodemon.melee   = "wav/dsclaw.wav";
236cacodemon.fire    = "wav/dsfirsht.wav";
237cacodemon.explode = "wav/dsfirxpl.wav";
238
239//Arachnotron
240arachno.die   = "wav/dsbspdth.wav"
241arachno.act   = "wav/dsbspact.wav";
242arachno.hit   = "wav/dsmetal.wav";
243arachno.melee = "wav/dsclaw.wav";
244arachno.fire  = "wav/dsplasma.wav";
245//arachno.hoof  = "wav/dshoof.wav";
246
247//Hell Knight
248knight.die     = "wav/dskntdth.wav";
249knight.act     = "wav/dskntsit.wav";
250knight.hit     = "wav/dskntsit.wav";
251knight.melee   = "wav/dsclaw.wav";
252knight.fire    = "wav/dsfirsht.wav";
253knight.explode = "wav/dsfirxpl.wav";
254//knight.hoof    = "wav/dshoof.wav";
255
256//Baron of Hell
257baron.die     = "wav/dsbrsdth.wav";
258baron.act     = "wav/dsbrssit.wav";
259baron.hit     = "wav/dsbrssit.wav";
260baron.melee   = "wav/dsclaw.wav";
261baron.fire    = "wav/dsfirsht.wav";
262baron.explode = "wav/dsfirxpl.wav";
263//baron.hoof    = "wav/dshoof.wav";
264
265//Arch-vile
266arch.die  = "wav/dsvildth.wav";
267arch.act  = "wav/dsvilact.wav";
268arch.hit  = "wav/dsvipain.wav";
269arch.fire = "wav/dsvilatk.wav";
270//arch.hoof = "wav/dshoof.wav";
271
272//Mancubus
273mancubus.die     = "wav/dsmandth.wav";
274mancubus.act     = "wav/dsmansit.wav";
275mancubus.hit     = "wav/dsmnpain.wav";
276mancubus.fire    = "wav/dsfirsht.wav";
277mancubus.explode = "wav/dsfirxpl.wav";
278//mancubus.hoof    = "wav/dshoof.wav";
279
280//Revenant
281revenant.die   = "wav/dsskedth.wav";
282revenant.act   = "wav/dsskesit.wav";
283revenant.hit   = "wav/dspopain.wav";
284revenant.melee = "wav/dsclaw.wav";
285//revenant.hoof  = "wav/dshoof.wav";
286
287//Bruiser
288bruiser.die     = "wav/dsbrsdth.wav";
289bruiser.act     = "wav/dsbrssit.wav";
290bruiser.hit     = "wav/dsbrssit.wav";
291bruiser.melee   = "wav/dsclaw.wav";
292bruiser.fire    = "wav/dsfirsht.wav";
293bruiser.explode = "wav/dsfirxpl.wav";
294//bruiser.hoof    = "wav/dshoof.wav";
295
296//Cyberdemon
297cyberdemon.die  = "wav/dscybdth.wav";
298cyberdemon.hit  = "wav/dsdmpain.wav";
299cyberdemon.act  = "wav/dscybsit.wav";
300cyberdemon.hoof = "wav/dshoof.wav";
301
302//AoD
303angel.die   = "wav/dsbrsdth.wav";
304angel.act   = "wav/dsbrssit.wav";
305angel.hit   = "wav/dsbrssit.wav";
306angel.melee = "wav/dsclaw.wav";
307angel.hoof  = "wav/dshoof.wav";
308
309//JC
310jc.die   = "wav/dspodth1.wav";
311jc.act   = "wav/dsposact.wav";
312jc.hit   = "wav/dspopain.wav";
313jc.melee = "wav/dspunch.wav";
314//jc.hoof  = "wav/dshoof.wav";
315
316/////////////////
317//Exotic Items//
318///////////////
319
320//Exotic #16 (Chainsaw)
321chainsaw.pickup = "wav/dssgcock.wav";
322chainsaw.attack = "wav/dssawhit.wav";
323
324//Exotic #17 (BFG 9000)
325bfg9000.fire    = "wav/dsbfg.wav";
326bfg9000.pickup  = "wav/dssgcock.wav";
327bfg9000.reload  = "wav/dswpnup.wav";
328bfg9000.explode = "wav/dsfirxpl.wav";
329
330/////////////////
331//Unique Items//
332///////////////
333
334//Unique #9 (Angelic Armor)
335aarmor.pickup = "wav/dssgcock.wav";
336
337//Unique #10 (Longinus Spear)
338spear.attack  = "wav/dsgetpow.wav";
339spear.pickup  = "wav/dssgcock.wav";
340spear.explode = "wav/dsfirxpl.wav";
341
342//Leftovers
343.powerup = "wav/dsgetpow.wav";
344.melee = "wav/dsclaw.wav";
345//.reload = "wav/dswpnup.wav"; //
346//.pickup = "wav/dssgcock.wav";
347//.fire = "wav/dsfirsht.wav"; //
348//.explode = "wav/dsfirxpl.wav"; //